- 20+ years building products and companies
- 10+ startups helped build from the ground up
- 5 U.S. design patents for the Untwist Toy
- 23 years teaching at the School of Visual Arts
- 350+ members in HBAP | STARTUPS, the weekly entrepreneur meetup I founded and host
Where I can help
Start
“I have an idea.”
Turn it into something people want, a business model that holds up, and a prototype you can hold. The Untwist Toy went from sketch to five U.S. design patents.
Launch
“We need to get it to market.”
Product design, branding, packaging and interaction design.
Transform
“We need to work differently with AI.”
Bring generative and agentic AI into how your team works, for startups and established companies.
Teach
“My team needs to learn this.”
Courses, workshops and talks on AI, entrepreneurship and design.
Selected work
All commercial work →
Untwist Toy
The Untwist Toy: Product Design Design and CAD in Onshape. Images rendered in Keyshot.
Untwist Packaging
Packaging design for the Untwist Toy.
Solesta - Interaction Design & Systems Integration
Solesta - Interactive Medical Installation. Multiple kiosks for Medical Conferences and location-based sales, marketing, and procedure training.
Hudzee - Product Design
The Hudzee Hard Drive Case. By switching to a Hudzee solution, our customers were able to save 50% on each and every backup or archive when compared to the previous methods.
Time Square Signage: MSDW Lehman - Systems Integration
Many years ago I was hired to glue together Morgan Stanley Dean Witter's new flagship signage infrastructure in Time Square. This was a truly amazing project, and I was responsible for architecting and building a realtime animation system with a 3-pipe SGI Onyx before anyone else was doing anything with Real Time graphics or animation in Time Square. We built a Ferrari, but after 9/11 we got to drive it around the block once. Shortly after, the building was sold to Lehman Brothers, and the project ended. The building is now owned by Barkley's.
Live Animation
Challenge: Create a system that can produce hours of animated content in real time via a puppeteer user interface. Solution: Build a "Video Game for Puppeteers" that incorporated a library of triggered animations with a live lip-sync engine.
Teaching, speaking and research
I've taught at the School of Visual Arts for over two decades, and in January 2023 I started AI for Creatives: Strategies for Success, which made me the first faculty member there to teach a full course on AI. I'm also Entrepreneur-in-Residence at Cal Lutheran University's MBA program, where I teach platform building with AI.
I do independent research, too, on open innovation, open talent, education and technology.
I also make art
When I'm not building companies, I make things for the fun of it.
Tell me what you're building.
Whether it's a sketch on a napkin or a company ready for its next step, I'd like to hear about it.